Sunday, 3 December 2017

No Surrender 2017

Hot on the heels of last week's 9th Age Fantasy tournament, I decided to go all in and play in the 40k 8th edition "No Surrender" Sci-fi tournament this weekend. I'd only played one game of this previously, so I was expecting a challenge! As I learned, this was also a "no holds barred" tournament with no restrictions on what could be taken, so some nasty surprises were likely... :)


Game 1

First up I played Richard's Tau. He had an air heavy list, and I recognised the units from many games of Epic against Tau.


My terminators teleport in close to the enemy!

The Tau air caste in the back corner...  Two Barracudas and an AX-10.

(I've faced these many times before but in a different scale! For comparison here's four Tau Barracudas and two AX-10's behind the three Mantas! - Andrew's Epic scale models).

My Hammernators charge a riptide, but can't quite kill it (dropping it to two wounds).

My Librarian charges some of the hiding Tau infantry.

His comrades fail their 2D6 charge roll and just cheer him on from behind...

Tau advance...


The AX-10 wrecks a Land Raider but most other damage is avoided.

My Hammernators use a Teleport Homer to teleport back to my side of the field.  This is because the Tau Commander has dropped behind my lines. Sadly the Hammernators fail their charge roll.

As do my Chaplain and Terminators on the other side of the field against some Crisis Suits.

And my Terminator Ancient is unable to finish off the Riptide...

...before he is ganged up on and killed.

But my Chaplain and Squad do finish off the Crisis Suits and hiding Tau infantry, securing an objective.

And somehow I've done enough to squeak through to victory by holding objectives and having cleaned up the greater part of the Tau ground force.

Final pic of my Hammernators thumping a few Tau Pathfinders in the backfield.


Game 2

Next game was against James and his five Imperial Knights! I was hosed from the board by turn 3. However, I did destroy the Warlord Knight with an overwatch shot from my Landraider. The Warlord Knight also blew up in a 10 inch diameter explosion - killing Terminators, damaging the Landraider and doing 5 damage each to two nearby Knights. One final desperate action before my army was annihilated in a heavy loss.

Game 3

Next was a game vs "Jono and co" with some Dark Angels. Two of the younger players at this tournament.

A prominent terrain feature was this massive crane in the centre of the table, with a Relic objective located at the very top!

Dark Angels Terminators teleport into my deployment zone and attack my objectives...

And I do the same to the Dark Angels.

A very bloody fight, but in the end the Dark Angels take it, because their infantry climb to the top of the tower and I can't intercept or shoot them soon enough! Very entertaining and a good lesson to me about the importance of focusing on mission objectives rather than just trying to destroy things...

Game 4

Last game, I was facing this massive thing - Riley's Eldar battle class Phantom Titan! (...and also an Eldar Psyker but he was taken out turn one).


The Phantom Titan chased my Terminators all over the board...

Terminators learn what it is to be "insignificant".


I inflicted 34 of the 60 starting damage capacity of the Titan before my army was wiped out for a second time in this tournament! However, due to the victory conditions of this mission where you had to hold table quarters each turn, I just managed to sneak a victory in this game. No one was more surprised than me!

Conclusion

So a fun couple of days, big thanks to Vince and Craig for making it happen. I also won favourite army/best painted as voted by other players so that was very nice of them for my first crack at this in many years. Thanks everyone!

One last mention goes to the terrain, most of which was pretty fabulous and atmospheric, and many of us could learn a thing or two from the effort that goes into these pieces. A further selection below in addition to the pictures above.